How to Use Include_directories Correctly In Cmake?

5 minutes read

In CMake, the include_directories() function is used to specify directories in which to search for headers when compiling a target. To use include_directories() correctly, you should call it before defining your target. This way, the directories specified will be used when compiling the target's source files.


You can specify multiple directories by passing them as separate arguments to include_directories(). Relative paths can be used, but it's usually recommended to use absolute paths to avoid any issues with directory traversal.


It's important to note that include_directories() affects all targets defined after its call in the CMakeLists.txt file. If you only want to specify directories for a specific target, you can use the target_include_directories() function instead.


Overall, correctly using include_directories() in CMake involves calling it at the right place in your CMakeLists.txt file and specifying the directories you want to include in a format that works for your project's file structure.


How to use relative paths in include_directories in CMake?

In CMake, you can use relative paths in include_directories by specifying the path relative to the current source or build directory. This allows you to easily include header files from subdirectories or external libraries without specifying the full absolute path.


Here is an example of how to use relative paths in include_directories in a CMakeLists.txt file:

1
2
3
4
5
6
7
8
# Define the source directory
set(SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})

# Specify the relative path to the include directories
include_directories(
    ${SOURCE_DIR}/include
    ${SOURCE_DIR}/external/include
)


In this example, we are setting the SOURCE_DIR variable to the current source directory using the CMAKE_CURRENT_SOURCE_DIR variable. We then use this variable to define the relative paths to the include directories that we want to include.


By using relative paths in include_directories, you can ensure that your project remains portable and can be easily built on different systems without having to update the paths every time.


What is the default behavior of include_directories in CMake?

The default behavior of include_directories in CMake is to add the specified directories to the include path for the compiler. This means that any header files located in these directories can be included in the project without needing to provide a full path to the header file.


What is the difference between absolute and relative paths in include_directories in CMake?

In CMake, include_directories is a command that specifies a list of directories to be added to the compiler's include path.

  • Absolute paths: An absolute path specifies the full, exact location of a directory in the file system, starting from the root directory. For example, "/usr/include" is an absolute path on a Unix-like system. Using absolute paths in include_directories will always include the specified directories regardless of the current working directory.
  • Relative paths: A relative path specifies the location of a directory relative to the current working directory. For example, "../includes" is a relative path that means "go up one directory and then look for an 'includes' directory". Using relative paths in include_directories makes it easier to maintain the project as it can be moved or shared without needing to update the paths.


How to use imported targets for include directories in CMake?

To use imported targets for include directories in CMake, you can follow these steps:

  1. Import the target in your CMakeLists.txt file using the find_package command. For example, if you are using a library called MyLibrary, you can import it like this:
1
find_package(MyLibrary REQUIRED)


  1. Use the target_link_libraries command to link your target to the imported library. For example:
1
target_link_libraries(your_target_name PUBLIC MyLibrary::MyLibrary)


  1. Use the target_include_directories command to add the include directories from the imported target to your target. For example:
1
target_include_directories(your_target_name PRIVATE $<TARGET_PROPERTY:MyLibrary::MyLibrary,INTERFACE_INCLUDE_DIRECTORIES>)


By following these steps, you can effectively use imported targets for include directories in CMake.


What is the recommended approach for specifying include directories in CMakeLists.txt files?

The recommended approach for specifying include directories in CMakeLists.txt files is to use the target_include_directories command. This command allows you to specify the include directories for a particular target (executable, library, etc.).


To use the target_include_directories command, you first need to add the include directories to your project using the include_directories command, specifying the directories you want to include. Then, you can use the target_include_directories command to specify the include directories for a specific target.


Here is an example:

1
2
3
4
5
6
7
8
# Add the include directories to the project
include_directories(
    ${PROJECT_SOURCE_DIR}/include
)

# Add an executable target and specify include directories for it
add_executable(myExecutable main.cpp)
target_include_directories(myExecutable PRIVATE ${PROJECT_SOURCE_DIR}/include)


In this example, we first add the include directory ${PROJECT_SOURCE_DIR}/include to the project using the include_directories command. Then, we create an executable target called myExecutable and specify the include directory ${PROJECT_SOURCE_DIR}/include for this target using the target_include_directories command. This ensures that the include directory is added to the compile command for the myExecutable target.


How to use environment variables in include_directories in CMake?

To use environment variables in include_directories in CMake, you can first set the environment variable using the set command in CMake and then use the variable in the include_directories command.


Here is an example:

1
2
3
4
5
# Set the environment variable
set(MY_INCLUDE_PATH $ENV{MY_INCLUDE_PATH})

# Use the environment variable in include_directories
include_directories(${MY_INCLUDE_PATH})


In this example, MY_INCLUDE_PATH is set to the value of the environment variable MY_INCLUDE_PATH using $ENV{MY_INCLUDE_PATH}. This variable is then used in the include_directories command to include the specified directory in the project.


When running CMake, make sure that the environment variable MY_INCLUDE_PATH is set to the desired directory path where the headers are located. You can set environment variables using the terminal/command prompt before running CMake.

Facebook Twitter LinkedIn Telegram

Related Posts:

To set include order for CMake, you can use the include_directories() function in your CMakeLists file. This function allows you to specify the order in which directories should be searched for header files during compilation. By listing directories in the des...
In CMake, you can force include a header file by adding the following line to your CMakeLists.txt file:include_directories(&#34;/path/to/your/header/folder&#34;)This line tells CMake to include the specified header file in your project.force including a header...
To unset a variable in CMake using the command line, you can use the -U flag followed by the variable name. For example, to unset a variable named MY_VARIABLE, you can use the command cmake -UMY_VARIABLE. This will remove the variable from the CMake cache, ess...
In CMake, the dollar sign ($) is a special character used to escape variables and functions. If you need to include a literal dollar sign in a string, you can escape it by using double dollar signs ($$) or enclosing it in double quotes (&#34;$&#34;). This will...
In CMake, you can include header files from external libraries by specifying the include directories in your CMakeLists.txt file. This can be done by using the include_directories() command with the path to the directory containing the header files.For example...